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1. Compromise to Warp to 0 - in EVE General Discussion [original thread]
I strongly dislike the idea of warp navigation skill or anything, but if it were to be implimented I hope that the minimum warpin would be set down to 10km instead of 15km. The skill would then reduce that range by 20% per level, so at level 4 yo...
- by Guano Cakes - at 2006.11.11 07:14:00
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2. Glad Kali isnt final. - in Revelations Testing and Development [original thread]
Originally by: Spaced Skunk New battlecruisers; Excellent! Now Drake needs balancing, please. All the pilots of these ships say you need a tackler, but on testing the only ship I found to beat the Drakes tank was a battleship, my vagab...
- by Guano Cakes - at 2006.11.11 05:20:00
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3. ANOTHER Warp to 0 Spinoff..... - in EVE General Discussion [original thread]
Originally by: Joshua Foiritain Not really needed tbh, gate camping doesn't change much. Its insta docking from anywhere anytime that'll screw stuff up. So.. options for stations? 1. Allow warp-to-0 to stations 2. Do not allow warp-t...
- by Guano Cakes - at 2006.11.10 20:48:00
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4. Proposed voluntary cease fire for low sec.. - in EVE General Discussion [original thread]
Originally by: Avon Originally by: LaCoHa After the implementation of "warp to 0" I think low sec (including 0.0) will see a population explosion. It makes it so easy to travel that people will not be able to resist. so I think th...
- by Guano Cakes - at 2006.11.10 13:03:00
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5. In defense of 15km warp distances. - in EVE General Discussion [original thread]
Originally by: Ishquar Teh'Sainte nooey ... regarding the jump-in thingy .. have you been on the testserver? have you tried the new inertia stabs - fitted on a hauler, a cruiser, a bs, a BC and so on?? then you know why the jump-in th...
- by Guano Cakes - at 2006.11.10 12:32:00
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6. In defense of 15km warp distances. - in EVE General Discussion [original thread]
There's this thing for catching people who warp from gate to gate > a small bubble. For people warping in from other angles, you use > a medium bubble (or two, which almost covers EVERY warp in vector when set up properly). And nevermind tha...
- by Guano Cakes - at 2006.11.10 12:27:00
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7. ECM will be way worse in Kali, than it currently is now. - in EVE General Discussion [original thread]
So nerfing ECM strength is not the solution, as your complaint will still be valid: it will still be chance based and still "completely shut down" the target once it lands. So, what is your suggestions to make it different? Because no amount of "...
- by Guano Cakes - at 2006.11.10 09:19:00
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8. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Acheron Cyc Yep, noone will use it because all the sad missile ***** will switch, but at least, we will see the remaining Feroxes being used for what they were meant to: Gunships. Did you at least agree with the point...
- by Guano Cakes - at 2006.11.10 08:01:00
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9. CCP: Screw the mass appeal - in EVE General Discussion [original thread]
Originally by: Nerf Caldari I mean, this will, at the very least, destroy trading as a viable profession. What's the point, if there's no risk? Hell, what's the point of the whole game if there's no risk? This statement is the real bul...
- by Guano Cakes - at 2006.11.10 06:57:00
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10. Rokh + ECM or Damps = lol - in Revelations Testing and Development [original thread]
Originally by: murder one No, other races can't use the same technique like Caldari can. Caldari ships have enough mid slots to do this. Gallente/Amarr/Minmitar don't. Ha, nerf Caldari! Ya know I read that in the first post but was won...
- by Guano Cakes - at 2006.11.09 15:01:00
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11. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Originally by: Cletus Graeme Originally by: Logan Xerxes Originally by: Blind Man Drake also gets 7 launchers and a ROF bonus, compared to 5 rails and a optimal bonus on the Ferox. Maybe change the Ferox to have less mis...
- by Guano Cakes - at 2006.11.09 13:25:00
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